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FAILED EROGAME BACK IN TIME MANGA FULL
The final arc of Full Metal Panic! reveals that this trope is the motivation of Leonard Testarossa and his allies - their goal is to send the Whisperer Sophia, possessing the body of Kaname Chidori 18 years backwards to prevent the Yamsk 11 incident from happening, which would change the world into one more like Real Life.The Time Shifters got scattered throughout history, changing the way certain historical events played out, and the Time Detectives have to capture them and put the past back the way it was. The premise of Flint the Time Detective.On top of the Eldritch Clock Roach out to undo the paradox involved, most of the late-story baddies want to see the "false" world destroyed.
FAILED EROGAME BACK IN TIME MANGA SERIES
The series inverts the trope because changing history back to the way it was is the bad guys' plan, as the original timeline's world was utterly destroyed save one survivor, who was able to change history to create the Rave world. An attempt at this is the driving force behind the Myth Arc of Rave Master.In the end Ryu was the one who created the include cells and gave Auge the ability to take over, which is what caused them to go back in the first place, turning it into a Stable Time Loop.
FAILED EROGAME BACK IN TIME MANGA GENERATOR
Generator Gawl seems to fall into this category, seeing how the only reason Auge was able to take over was because Gawl, Koji, and Ryu went back in time to stop them.If fixing the wrong doesn't involve making actual changes "by hand" but just doing something to make history snap back into place, that's a Reset Button. Stopping people before they commit the crimes often results in a Bewildering Punishment. if you do manage to set right what was wrong, you would have no reason to travel back in time in the first place, which means the wrongness would still be there, so you'd travel back in time, etc.) When the purpose of the time travel is to save a person (but not alter the timeline) by pulling the person out of time, it's a Time Travel Escape. Succeeding would create a Temporal Paradox (i.e. Sometimes, trying to set right what once went wrong is what sets everything wrong in the first place, resulting in a Stable Time Loop and Two Rights Make a Wrong.
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In fact, this combination is the entire premise of Day Break (2006).